Where did all the interactive fiction games go?
Used to be, games made you use your imagination to get by. Games like "Adventure," "Zork" 1-3, "Hitchhiker's Guide To The Galaxy," etc., required you to come in with your memory, problem solving skills, and tons of visualization.
The hope for this genre's continued existence lies in organizations and conventions, such as The Interactive Fiction Competition. Now, these types of games aren't the way of stopping school shootings or games like "Smear the Queer" or nothing like that, but shit, you'd think that any opportunity to introduce a hobby that'll increase the intelligence and practical knowledge of our nation's illegitimate population would be embraced.
Sunday, January 09, 2005
Random Thought Of The Day
Posted by
Nate
at
10:08 AM
Labels: Video Games
1 comment:
What makes you think anyone wants children to be smarter?
Those text adventures based on Doug Adams books were ludicrously complicated, at least the few I played. How the fuck are you supposed to know to go to the bar and get a cheese sammich? Huh? That didn't make any fuckin' sense, but neither did "So Long and Thanks For All the Fish."
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